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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Layouts 1.0
import QtQuick.VirtualKeyboard 2.3
KeyboardLayout {
function createInputMethod() {
return Qt.createQmlObject('import QtQuick 2.0; import QtQuick.VirtualKeyboard.Plugins 2.3; HandwritingInputMethod {}', parent)
}
sharedLayouts: ['symbols']
inputMode: preferredInputMode()
Connections {
target: InputContext
onInputMethodHintsChanged: {
var newInputMode = preferredInputMode()
if (InputContext.inputEngine.inputModes.indexOf(newInputMode) !== -1)
InputContext.inputEngine.inputMode = newInputMode
}
}
function preferredInputMode() {
return InputContext.inputMethodHints &
(Qt.ImhPreferLatin | Qt.ImhEmailCharactersOnly | Qt.ImhUrlCharactersOnly |
Qt.ImhLatinOnly) ? InputEngine.InputMode.Latin : InputEngine.InputMode.ChineseHandwriting
}
KeyboardRow {
Layout.preferredHeight: 3
KeyboardColumn {
Layout.preferredWidth: bottomRow.width - hideKeyboardKey.width
KeyboardRow {
TraceInputKey {
objectName: "hwrInputArea"
patternRecognitionMode: InputEngine.PatternRecognitionMode.Handwriting
horizontalRulers:
InputContext.inputEngine.inputMode !== InputEngine.InputMode.ChineseHandwriting ? [] :
[Math.round(boundingBox.height / 4), Math.round(boundingBox.height / 4) * 2, Math.round(boundingBox.height / 4) * 3]
}
}
}
KeyboardColumn {
Layout.preferredWidth: hideKeyboardKey.width
KeyboardRow {
BackspaceKey {}
}
KeyboardRow {
EnterKey {}
}
KeyboardRow {
ShiftKey { }
}
}
}
KeyboardRow {
id: bottomRow
Layout.preferredHeight: 1
keyWeight: 154
InputModeKey {
weight: 217
}
ChangeLanguageKey {
weight: 154
customLayoutsOnly: true
}
HandwritingModeKey {
weight: 154
}
SpaceKey {
weight: 864
}
Key {
key: Qt.Key_Apostrophe
text: ""
alternativeKeys: "《》〈〉•…々〆‘’“”「」¥"
}
Key {
key: Qt.Key_Period
text: ""
alternativeKeys: ":;,.、。?!"
}
HideKeyboardKey {
id: hideKeyboardKey
weight: 204
}
}
}